2015 Mobile Predictions: The Director’s Cut

Like we do every year, BIA/Kelsey analysts huddle to formulate predictions for the coming year in respective areas of domain expertise.  Last month, we released a report that highlights picks across these coverage areas. For more color on the predictions that pertain…

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2015 Mobile Predictions: The Director's Cut

Like we do every year, BIA/Kelsey analysts huddle to formulate predictions for the coming year in respective areas of domain expertise.  Last month, we released a report that highlights picks across these coverage areas. For more color on the predictions that pertain…

Read More

Payments, Screen Size and Skinny Jeans: Apple's Local Angle

This week has been all about Apple. That’s included some decent analysis, and a whole lot of overblown adoration that “they’ve done it again.” Larger iPhone screens are great but I’m not sure they’ll fit into the skinny jean pockets of the millennial target audience.

In all seriousness as an Apple fanboy, longtime user, and industry watcher, I see implications for larger screens to jumpstart lots of cool app development. I’m bullish on what this will do for content and ad delivery, but downright skeptical about Apple Pay.

Building on our pre-launch analysis, let’s take those one at a time, putting aside the Apple Watch for another post.

Size Matters

Larger screen iPhones are important for lots of reasons. But let’s be clear that this is one of the cases where Apple isn’t leading but following. The SamDroid world is way ahead on this one. Regardless, the marketplace demands larger screens so that’s where we are.

This is also interestingly one of those times when Apple is going back on a vehemently drawn line in the sand. Few people remember Steve Jobs’ fastidious stance that 3.5 inches was the canonical sweet spot for a smartphone (size of original iPhone through the 4s).

Part of the marketplace demand for larger screens goes back to other macro factors such as better connectivity and Moore’s law-driven hardware improvements. These have converged to enable the age of social sharing through Instagram, Snapchat, etc..

Capturing and sharing multimedia via increasingly powerful optics is commonplace. So larger screens to consume that media is a natural progression that aligns. And we’ll see the app development community do some cool things to utilize a larger screen.

The Ad Angle

For the same reason, the ad ecosystem just got a lot more interesting. As we discussed in our last video roundtable, and Peter Krasilovsky’s post earlier this week, larger screens have lots of implications for ad delivery.

But importantly, this won’t just mean more real estate for larger banners. Successful ad strategies will take more of a holistic approach to delivering brand messaging in ways that are more native to a bigger screen… rather than making existing banners larger.

Read More

Payments, Screen Size and Skinny Jeans: Apple’s Local Angle

This week has been all about Apple. That’s included some decent analysis, and a whole lot of overblown adoration that “they’ve done it again.” Larger iPhone screens are great but I’m not sure they’ll fit into the skinny jean pockets of the millennial target audience.

In all seriousness as an Apple fanboy, longtime user, and industry watcher, I see implications for larger screens to jumpstart lots of cool app development. I’m bullish on what this will do for content and ad delivery, but downright skeptical about Apple Pay.

Building on our pre-launch analysis, let’s take those one at a time, putting aside the Apple Watch for another post.

Size Matters

Larger screen iPhones are important for lots of reasons. But let’s be clear that this is one of the cases where Apple isn’t leading but following. The SamDroid world is way ahead on this one. Regardless, the marketplace demands larger screens so that’s where we are.

This is also interestingly one of those times when Apple is going back on a vehemently drawn line in the sand. Few people remember Steve Jobs’ fastidious stance that 3.5 inches was the canonical sweet spot for a smartphone (size of original iPhone through the 4s).

Part of the marketplace demand for larger screens goes back to other macro factors such as better connectivity and Moore’s law-driven hardware improvements. These have converged to enable the age of social sharing through Instagram, Snapchat, etc..

Capturing and sharing multimedia via increasingly powerful optics is commonplace. So larger screens to consume that media is a natural progression that aligns. And we’ll see the app development community do some cool things to utilize a larger screen.

The Ad Angle

For the same reason, the ad ecosystem just got a lot more interesting. As we discussed in our last video roundtable, and Peter Krasilovsky’s post earlier this week, larger screens have lots of implications for ad delivery.

But importantly, this won’t just mean more real estate for larger banners. Successful ad strategies will take more of a holistic approach to delivering brand messaging in ways that are more native to a bigger screen… rather than making existing banners larger.

Read More

Begun, The Mobile Payment Wars Have: Part 4

A few things that characterize mobile payments are early stage experimentation and standards battles. That's to be expected in any embryonic sector.  There's NFC, mobile card readers, POS hardware that scans the barcode on your screen (a la Starbucks), to…

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A Glimpse Into Next-Gen Retail Apps

Sometimes you see something so compelling you just know it's the start of something big. The 7-iCollection iPhone app recently launched by Green Tomato for 7-Eleven Hong Kong fits that bill. Simply put, it uses the phones "augmented reality" feature…

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The Skinny on the New iPhone Guidelines

Yesterday Apple updated various pieces of its developer rules/requirements. The change that got the most press was that Apple was "opening up its popular App Store to products made using Adobe Systems Inc.'s (ADBE) Flash program," according to The Wall…

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